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operations:public:interactive_rulebook:races:beastkin [2025/05/29 04:54] – created ericoperations:public:interactive_rulebook:races:beastkin [2025/05/29 04:58] (current) eric
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 ====== Beastkin ====== ====== Beastkin ======
-Beastkin are humanoid creatures with strong animalistic traits—fur, claws, snouts, tails, or other bestial features. Some call them the remnants of a forgotten pact with nature; others believe they were cursed or crafted long agoWhatever their originBeastkin walk a line between civilization and instinct.+The Beastkin are the result of human greed and ritual gone horribly wrong. Once human, they sought to borrow strength from animals—what they got instead was transformationNow seen as more beast than manthey walk a lonely path between two worlds.
  
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 ===== 🌍 Lore ===== ===== 🌍 Lore =====
-Beastkin are scattered across the worldoften in isolated communities or nomadic clansThey have no unified culture, as each sub-group takes on traits and traditions from the animal they resemble. A lupine Beastkin may value loyalty and hierarchywhile a feline one might prize independence and stealth.+The ancient ritual that created the Beastkin has long been lostand none can agree whether its failure was due to flawed components or twisted fate. Beastkin appear in many formsoften resembling Canines, Felines, Bears, or Scavengers such as Opossums or Rats
  
-Though some societies treat them with suspicion or reverence, most Beastkin learn to navigate the world with cautious pride. Their animal natures are not just cosmetic—they feel them in their bones, instincts, and tempers.+These animalistic traits are not simply visual—they run deep into their instincts, emotions, and behaviors. As such, Beastkin are often distrusted, living on the fringes of society or hiding among it under heavy costuming.
  
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 **Advantages:** **Advantages:**
-  * +1 Passive Awareness +  * Start with **+1 Strength** and **+3 Health** 
-  * You may call “**Heightened Sense**” once every 5 minutes to identify a single smell or sound nearby (roleplay-based, not mechanical) +  * May purchase **Animal Empathy** and **Speak With Animals** 
-  * +1 to all Foraging attempts in natural environments+  * Begin with **Survival** skill **at no cost** 
 +  * Receive **1st Level Tracking** for free 
 +  * May purchase **Resist Metabolic** and **Resist Poison** every 5 levels
  
 **Disadvantages:** **Disadvantages:**
-  * You must roleplay animalistic behaviors appropriate to your form (e.g., sniffing, growling, grooming, pouncing, territoriality) +  * May **never use Blunt Weapons** 
-  * Cannot become full Mages (you may not take the Mage class) +  * May **never become a Knight** 
- +  * Must pay **double XP** for **Literacy****Read Magic**, and **Decipher Script** 
----- +  * **Scavenger** types (e.g., Opossum, Rat, Otter) suffer **-5 Health in daylight**, but gain **+5 Health at night**:contentReference[oaicite:0]{index=0}
- +
-===== 🎭 Roleplay Notes ===== +
-  * Pick a specific animal type and build your Beastkin’s habitsinstincts, and appearance around it. +
-  * You are not a were-creatureYour features are permanent and biological. +
-  Many Beastkin are wary of large cities or institutions, preferring wild places or tight-knit groups. +
-  Animalistic urges may influence your actions—chase thingsmark territory, seek packs, or flee danger.+
  
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 ===== 🎨 Costuming Requirements ===== ===== 🎨 Costuming Requirements =====
-  * You must have at least **two visible animal traits**, such as: +  * All **exposed skin must be covered** in a way that visually represents your chosen animal 
-    - Ears +  * If your animal has a **tail**, you must wear one 
-    - Tail +  * Costuming must be **clear and specific** to your animal type
-    - Snout prosthetic +
-    - Furred gloves or paws +
-    - Animal-like makeup or markings +
-  * Traits should be **clearly visible** during daylight. +
-  * Thematic colorsfur patterns, and garb are encouraged to match your chosen animal. +
- +
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- +
-===== 📚 Recommended For ===== +
-  * Players who love physical or expressive roleplay +
-  Nature-focused characters +
-  Herbalists, rangers, scouts, and alchemists +
-  Characters torn between instinct and society+
  
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-===== 🧭 Tips for Playing a Beastkin ===== +===== 🧭 Roleplay Tips ===== 
-  * Use your “Heightened Sense” ability for creative investigation and flavor. +  * Embrace your animal instincts—your reactions may be primal 
-  * Let your animal nature inform how you fight, communicate, or react to threats. +  * Your speech and body language should reflect your hybrid nature 
-  * Beastkin thrive in survival situations and are often underestimated by more “civilized” races.+  * Think about your place in the world: feared outsider or cautious survivor?
  
-**Play a Beastkin if you want to howlstalkforage, and fight with the soul of a predator.**+**Play a Beastkin if you want to embody the wild heartforged in furfang, and fate.**
  
operations/public/interactive_rulebook/races/beastkin.1748494470.txt.gz · Last modified: 2025/05/29 04:54 by eric

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