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operations:public:interactive_rulebook:races:beastkin

Beastkin

The Beastkin are the result of human greed and a ritual gone horribly wrong. Once human, they sought to borrow strength from animals—what they got instead was transformation. Now seen as more beast than man, they walk a lonely path between two worlds.


🌍 Lore

The ancient ritual that created the Beastkin has long been lost, and none can agree whether its failure was due to flawed components or twisted fate. Beastkin appear in many forms, often resembling Canines, Felines, Bears, or Scavengers such as Opossums or Rats.

These animalistic traits are not simply visual—they run deep into their instincts, emotions, and behaviors. As such, Beastkin are often distrusted, living on the fringes of society or hiding among it under heavy costuming.


⚔️ Racial Traits

Advantages:

  • Start with +1 Strength and +3 Health
  • May purchase Animal Empathy and Speak With Animals
  • Begin with Survival skill at no cost
  • Receive 1st Level Tracking for free
  • May purchase Resist Metabolic and Resist Poison every 5 levels

Disadvantages:

  • May never use Blunt Weapons
  • May never become a Knight
  • Must pay double XP for Literacy, Read Magic, and Decipher Script
  • Scavenger types (e.g., Opossum, Rat, Otter) suffer -5 Health in daylight, but gain +5 Health at night:contentReference[oaicite:0]{index=0}

🎨 Costuming Requirements

  • All exposed skin must be covered in a way that visually represents your chosen animal
  • If your animal has a tail, you must wear one
  • Costuming must be clear and specific to your animal type

🧭 Roleplay Tips

  • Embrace your animal instincts—your reactions may be primal
  • Your speech and body language should reflect your hybrid nature
  • Think about your place in the world: feared outsider or cautious survivor?

Play a Beastkin if you want to embody the wild heart, forged in fur, fang, and fate.

operations/public/interactive_rulebook/races/beastkin.txt · Last modified: 2025/05/29 04:58 by eric

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