Table of Contents
What to Bring
Whether itβs your first event or your fiftieth, this guide will help you pack for a safe, immersive, and fun Volaire experience.
π§³ Required Items
Every player must bring the following:
- Government-issued ID β You must be at least 18 years old to attend.
- Signed Waiver β All players must sign the event waiver at check-in.
- Appropriate Footwear β Sturdy, close-toed shoes or boots are required at all times.
- Phys-Reps for Skills β If your character uses weapons, spell packets, potions, or tools, you must bring a physical representation for each (see below).
- Costume β You must be in genre-appropriate costume that fits your characterβs race and class.
- Tent or Sleeping Gear β If camping, you must bring your own sleeping setup.
- Food and Water β You are responsible for your own meals and hydration during the event.
πͺ Phys-Reps and Gear
Volaire uses a phys-rep (physical representation) system for all items used in play. This includes:
- Weapons β Must be approved boffer weapons that pass a safety check.
- Spell Packets β Soft packets filled with birdseed or foam for spellcasting.
- Armor β Represented by actual armor or appropriate costume that matches armor tags.
- Potions and Scrolls β Must be phys-repped with labeled vials or scroll props.
- Tools or Roleplay Items β Lockpicks, alchemy kits, holy symbols, etc., must have appropriate reps.
If you're unsure whether something is acceptable, bring it to Logistics for approval before game starts.
π§₯ Costuming Guidelines
Costume should reflect your race and class, and be appropriate to a high-fantasy medieval setting.
Tips:
- Avoid zippers, modern fabrics, logos, or visible electronics
- Layers are idealβVolaire can be cold or rainy at night
- Consider weatherproof cloaks, gloves, or thermals beneath your garb
See also: Costuming Guidelines
βΊ Overnight Essentials
Most events run from Friday evening through Sunday morning.
Recommended overnight supplies:
- Tent and sleeping bag or bedding
- Pillow and extra blankets
- Flashlight or lantern (in-world appropriate if possible)
- Extra clothes and socks
- Toiletries and hand sanitizer
- Bug spray and sunscreen
Always prepare for rain, cold nights, or muddy terrain.
π Food & Drink
Volaire does not provide meals unless specifically stated for a given event.
Bring:
- Enough food for all meals (Friday night through Sunday morning)
- Snacks that wonβt spoil in the heat or cold
- At least one gallon of drinking water per day
- Reusable dishes, utensils, and a camp stove if needed
π Optional but Helpful
- Notebook and pencil for taking notes or spells
- Extra spell packets
- Tape, glue, or repair supplies
- Safety pins and sewing kit
- Copies of your character sheet
- IC-safe pouch or bag for in-game items
π« Prohibited Items
Do not bring:
- Real weapons (steel blades, guns, etc.)
- Alcohol or illegal substances
- Pets
- Modern tents or gear that detracts from immersion (unless cleared for medical needs)
π‘ Final Checklist
- [ ] ID and signed waiver
- [ ] Costume and footwear
- [ ] Sleeping gear and shelter
- [ ] Food and water
- [ ] Skill phys-reps (weapons, packets, potions, etc.)
- [ ] Approved character sheet
- [ ] Weather-appropriate clothing
- [ ] Sense of adventure
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