Table of Contents

Magic & Spellcasting


Spellcasting in Volaire is immersive, powerful, and theatrical. Whether you’re wielding elemental force or subtle enchantments, this guide will walk you through how magic works in-game—from preparation to packet delivery.


đź“– Daily Preparation

All spellcasters must prepare their spells each day.


📚 Spellbooks & Specialization

Specialization unlocks powerful advanced spells, but is tied to roleplay, discovery, and character progression.


âś‹ How to Cast a Spell

Casting requires three components:

1. **Verbal Incantation** – Must be loud and clear
2. **Spellpacket** – Soft, beanbag projectile
3. **Throw within 3 seconds** of finishing the incantation

If you hesitate, mumble, or miss the packet:

If the spell hits:


đź§± Spell Types

Elemental & Standard Damage Spells

Direct Body Spells

Activated Spells


đź§Ş Magical Components

Some higher-level spells (especially levels 11–12) require:


⏳ Spell Durations

Type Description
Instant Takes effect immediately and ends (e.g., damage, disarm)
Timed Duration varies by spell (ask a marshal or refer to the spell card)
One Event Lasts until event ends or until expended/dispelled
Sight-Based Active as long as you can see the target and maintain focus

If unsure, always ask the caster or staff.


đź§  Spell Interactions

If your spell seems to fail, it could be due to:

If you’re unsure, you may ask:


🎭 Spellcasting Etiquette


đź§™ Higher Magic & Rituals

Beyond standard spellcasting lies:

Higher-level magic is meant to feel rare, hard-earned, and game-altering.



Volaire LARP – Every word of power is a promise, and a price.



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