Table of Contents
Death & Recovery
Combat in Volaire carries real consequences. When your Health Points reach zero or below, your character enters a critical state. This page explains each stage of physical defeat and how you may recover—if at all.
💀 Status Progression
When damage brings your character below key thresholds, your condition changes:
Status | Trigger | Duration | Recovery Method |
---|---|---|---|
Unconscious | 0 HP | 10 min or 10-sec shake | Healing 1+ HP or shaken awake |
Bleeding Out | Below 0 HP (min -1) | 60 seconds | Healing (reduced by 1 HP) |
Terminal | Special effects (e.g. Assassinate) | 60 seconds | Healing (7th level or higher) |
Dead | After 60 seconds of Bleeding | 5 minutes | Restorative ability or spell |
Spirit | After 5 minutes dead | Until resurrected | Only via “Detect Spirits” at Circle |
💤 Unconscious
You are Unconscious at exactly 0 HP.
You:
- Cannot speak, move, or act
- May be healed with any healing (restores to that amount of HP)
- May be shaken awake over a 10-second roleplay count (e.g. “Shaking one… shaking two…”)
- Automatically awaken after 10 minutes
Upon awakening, you return to 1 HP (or more, if healed).
🩸 Bleeding to Death
You are Bleeding to Death when below 0 HP (minimum -1). You:
- Cannot act, speak, or move (except to say “Bleeding to Death” during Healing Arts)
- Begin a 60-second count
- May receive healing, reduced by 1 HP
- Must be stabilized before the timer expires or proceed to Dead
Example: A “Cure 10 Elixir” restores only 9 HP. Healing 1 HP brings you to 0 (Unconscious), not immediately conscious.
☠️ Dead
If the Bleeding timer expires, you become Dead.
You:
- Cannot act or move
- May only respond “Dead” during a Healing Arts check
- Remain in this state for 5 minutes, during which you may be revived
Revival requires a restorative spell or ability (e.g., “Revive”).
👻 Spirit Form
After 5 minutes Dead, your body dissipates into dust, and you become a Spirit.
As a Spirit:
- You cannot interact with players or objects
- You may not speak unless someone near a Resurrection Circle calls “Detect Spirits” while invested
- If that occurs, you may respond with: “Detected”
This is a time for dramatic, silent roleplay—no combat, no mechanics.
🧠 How to Help Someone Dying
You can:
- Use Healing Arts to identify their condition
- Perform First Aid to pause and restart Bleeding count (60-second count to stabilize)
- Use Field Surgeon or Master Surgeon skills to elevate someone from Terminal or Dead
🔄 Reviving the Dead
To bring someone back from Dead:
- Use a Revive spell or skill
- Target returns with 1 HP and enters Unconscious or Awake state
- Further healing may restore more HP
To resurrect a Spirit:
- Must be done at a Resurrection Circle
- Subject to game-world rules and potential consequences (memory loss, cost, side effects)
Related Sections
Volaire LARP – Every scar tells a story. Every death leaves a mark.
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