Staff Library

The Georgia Association of Medieval Entertainment

User Tools

Site Tools


operations:public:interactive_rulebook:races:high_elf

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

operations:public:interactive_rulebook:races:high_elf [2025/05/29 04:55] – created ericoperations:public:interactive_rulebook:races:high_elf [2025/05/29 04:56] (current) eric
Line 1: Line 1:
 ====== High Elf ====== ====== High Elf ======
-Graceful, ancient, and deeply attuned to the arcane, High Elves are the inheritors of magical legacy etched into their very bloodTheir lives are long, their memories longer, and their expectations often impossible. To be a High Elf is to walk in world that never quite lives up to your standards.+The most common type of Elf in Volaire, High Elves are a race steeped in arcane knowledge and traditionWith long lifespans and an insatiable thirst for magicthey often walk a delicate balance between benevolent mentors and proud isolationists.
  
 ---- ----
  
 ===== 🌍 Lore ===== ===== 🌍 Lore =====
-High Elves claim descent from the eldest spellweavers, once rulers of glittering cities now lost to time and ruinThough their empires have crumbled, their traditions persist—etched into scrollsigil, and ceremony.+High Elves arrived in Volaire long before most other racesOnce primitive, their culture transformed after the discovery of magicpushing them toward mastery of the arcane arts. Their extended lives are attributed to this deep magical connection.
  
-They view magic as sacred, structured, and beautiful. Artistry and intellect are paramount, and even their warriors approach combat with the precision of practiced choreography. +Though they seek to help the world, many High Elves struggle with arrogance or a superiority complex, particularly toward the Drowwhom they exiled long ago.
- +
-In a world unraveling at the seams, High Elves often see themselves as reluctant stewards of civilizationcarrying the burdens of lost perfection in a world of fading light.+
  
 ---- ----
Line 16: Line 14:
  
 **Advantages:** **Advantages:**
-  * +1 Max Mana +  * May purchase the **Bow** skill at half cost and deal **+1 starting damage** with it. 
-  * +1 to all Ritual Magic and Spellcraft attempts +  * May purchase **Decipher Script**, **First Aid**, **Healing Arts**, **Spellcraft**, and **Read/Write** skills at **half cost**. 
-  * May detect magical fields or active enchantments with focused concentration (RP-based)+  * May purchase **7th-level specialized spell slots** at half cost. 
 +  * May purchase **Resist Metabolic**.
  
 **Disadvantages:** **Disadvantages:**
-  * -1 Max HP +  * **-2 Health** at character creation due to their smaller stature. 
-  Physically fragile – cannot use Medium or Heavy armor +  * May **not purchase** Two-Handed weapon skills or their Mastery. 
-  Roleplay required: prideful, methodical, slow to trust “lesser” races +  * Must pay **+50 XP** for each Weapons Proficiency
- +  * Must pay **+100 XP** for each purchase of the **Terminal Strike** skill
----- +  * May **never learn the Cleave** skill
- +  * Will not willingly associate with **Drow** unless absolutely necessary:contentReference[oaicite:0]{index=0}.
-===== 🎭 Roleplay Notes ===== +
-  * High Elves are poised, measured, and often emotionally distant+
-  * They dislike chaos, messiness, and improvisation+
-  * Even among allies, they may default to condescension or exasperated patience+
-  * Their disdain for brute strength and reckless behavior can cause friction.+
  
 ---- ----
  
 ===== 🎨 Costuming Requirements ===== ===== 🎨 Costuming Requirements =====
-  * Elven ears are **mandatory** and must be visible at all times. +  * You must wear **pointed ears** at all times.
-  * Clean, elegant attire in rich or regal tones (silver, gold, white, blue, etc.) +
-  * Costuming should imply nobility or ancient magic (robes, sashes, filigree, embroidery) +
-  * Hairstyles should be neat, braided, or adorned +
- +
----- +
- +
-===== 📚 Recommended For ===== +
-  * Ritualists, Mages, and Arcane scholars +
-  * Players who enjoy elitist or diplomatic tension +
-  * Crafters of magical items and spell-based builds +
-  * Characters with long memories and even longer grudges+
  
 ---- ----
  
-===== 🧭 Tips for Playing a High Elf ===== +===== 🧭 Roleplay Tips ===== 
-  * Speak with formality and clarity; disdain slang or vulgarity+  * Emphasize your elven pride—measured speech, refined dress, and a calm, intellectual demeanor
-  * Use your magic as an art form—rituals should feel like performances+  * Consider how long your character has lived and what wisdom (or biases) they’ve gained over centuries
-  * Let your pride be both your armor and your downfall.+  * Tension with Drow should be portrayed as deep-seated and culturally ingrained.
  
-**Play a High Elf if you want to embody elegancearcane masteryand trace of tragic superiority.**+**Play a High Elf if you want to be a master of magican archer of legendor relic of a fading golden age.**
  
operations/public/interactive_rulebook/races/high_elf.1748494545.txt.gz · Last modified: 2025/05/29 04:55 by eric

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki