operations:public:interactive_rulebook:core:labs_and_recipes
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operations:public:interactive_rulebook:core:labs_and_recipes [2025/06/01 07:30] – created eric | operations:public:interactive_rulebook:core:labs_and_recipes [2025/06/15 08:40] (current) – removed eric | ||
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- | ====== Labs, Components & Recipes ====== | ||
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- | Crafting in Volaire allows characters to create powerful tools, potions, and poisons using specialized labs and Production Points. This page outlines how lab crafting works and provides a full list of recipes available from the Master Library. | ||
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- | ---- | ||
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- | ===== 🧪 Crafting Labs ===== | ||
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- | Crafting requires access to the appropriate lab physrep: | ||
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- | ^ Lab Type ^ Used For ^ | ||
- | | Potion Lab | Create Potion | ||
- | | Alchemy Lab | Alchemy | ||
- | | Poison Lab | Create Poison | ||
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- | A physrep may only be used by **one character per event**. No lab = no crafting. | ||
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- | ==== 📦 New Character Leniency ==== | ||
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- | * **Events 1–2**: Assumed to have a free lab physrep. | ||
- | * **Events 3–4**: No physrep? 50% of your Production Points. | ||
- | * **Event 5+**: No physrep = 0 Production. | ||
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- | ---- | ||
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- | ===== ⚗️ Alchemy Recipes ===== | ||
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- | ^ Name ^ Lab Req ^ PP Cost ^ Silver ^ Notes ^ | ||
- | | Light Elixir | ||
- | | Universal Solvent | ||
- | | Paste of Stickiness | ||
- | | Oil of Slipperiness | ||
- | | Cure 2 Elixir | ||
- | | 10 Acid | Novice | ||
- | | 10 Alchemist' | ||
- | | Vorpal Blade +2 | Novice | ||
- | | Cure 6 Elixir | ||
- | | 20 Acid | Apprentice | 3 | 6 | 20 acid dmg (thrown) | ||
- | | 10 Alchemist' | ||
- | | 30 Acid | Adept | 5 | 8 | 30 acid dmg (thrown) | ||
- | | 30 Alchemist' | ||
- | | 20 Alchemist' | ||
- | | Cure 12 Elixir | ||
- | | Vorpal Blade +6 | Adept | 5 | 8 | +6 dmg, \" | ||
- | | 50 Acid | Master | ||
- | | 50 Alchemist' | ||
- | | 30 Alchemist' | ||
- | | 50 Alchemist' | ||
- | | Vorpal Blade +10 | Master | ||
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- | ---- | ||
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- | ===== 🧴 Potion Recipes ===== | ||
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- | ^ Name ^ Lab Req ^ PP Cost ^ Silver ^ Notes ^ | ||
- | | Cure Light Wounds | Novice | ||
- | | Toughness 1 | Novice | ||
- | | Strength 1 | Novice | ||
- | | Armor 1 | Novice | ||
- | | Threshold 1 | Novice | ||
- | | Toxin Shield | ||
- | | Iron Will | Novice | ||
- | | Mage Armor | Novice | ||
- | | Cure Wounds | ||
- | | Toughness 2 | Apprentice | 4 | 8 | Reduce dmg by 3 | | ||
- | | Steadfast | ||
- | | Strength 2 | Apprentice | 4 | 8 | +2 dmg swing or break bonds | | ||
- | | Armor 2 | Apprentice | 4 | 8 | +10 temp Armor Points | ||
- | | Threshold 2 | Apprentice | 4 | 8 | Ignore dmg <4 | | ||
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- | ---- | ||
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- | ===== ☠️ Poison Recipes ===== | ||
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- | ^ Name ^ Lab Req ^ Type ^ PP Cost ^ Silver ^ Notes ^ | ||
- | | Hallucinoid | ||
- | | Life Drain | Novice | ||
- | | Paralyze | ||
- | | Charm | Novice | ||
- | | Berserk | ||
- | | Weakness | ||
- | | Sleep | Novice | ||
- | | Death | Novice | ||
- | | Disease | ||
- | | Slow Acting | ||
- | | Life Drain | Apprentice | Gas | 8 | 16 | No skills/ | ||
- | | Paralyze | ||
- | | Berserk | ||
- | | Forget Me Not | Apprentice | Ingested | 12 | 24 | Prevents resurrection amnesia | ||
- | | Cause 2 Damage | ||
- | | Cause 2 Damage | ||
- | | Weakness | ||
- | | Sleep | Adept | Ingested | 4 | 8 | Sleep 10m unless resisted | ||
- | | Venom Strike | ||
- | | Pacify | ||
- | | Disease | ||
- | | Lie | Adept | Ingested | 10 | 20 | Target lies to 3 Yes/No questions | ||
- | | Fugue | Adept | Ingested | 12 | 24 | Target forgets 10 minutes | ||
- | | Death | Adept | Gas | 12 | 24 | Instant death if packet hits | | ||
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- | ---- | ||
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- | <wrap em> | ||
- | [[operations: | ||
operations/public/interactive_rulebook/core/labs_and_recipes.1748763014.txt.gz · Last modified: 2025/06/01 07:30 by eric