operations:public:interactive_rulebook:core:labs_and_recipes
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| operations:public:interactive_rulebook:core:labs_and_recipes [2025/06/01 07:30] – created eric | operations:public:interactive_rulebook:core:labs_and_recipes [2025/06/15 08:40] (current) – removed eric | ||
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| - | ====== Labs, Components & Recipes ====== | ||
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| - | Crafting in Volaire allows characters to create powerful tools, potions, and poisons using specialized labs and Production Points. This page outlines how lab crafting works and provides a full list of recipes available from the Master Library. | ||
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| - | ---- | ||
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| - | ===== 🧪 Crafting Labs ===== | ||
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| - | Crafting requires access to the appropriate lab physrep: | ||
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| - | ^ Lab Type ^ Used For ^ | ||
| - | | Potion Lab | Create Potion | ||
| - | | Alchemy Lab | Alchemy | ||
| - | | Poison Lab | Create Poison | ||
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| - | A physrep may only be used by **one character per event**. No lab = no crafting. | ||
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| - | ==== 📦 New Character Leniency ==== | ||
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| - | * **Events 1–2**: Assumed to have a free lab physrep. | ||
| - | * **Events 3–4**: No physrep? 50% of your Production Points. | ||
| - | * **Event 5+**: No physrep = 0 Production. | ||
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| - | ---- | ||
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| - | ===== ⚗️ Alchemy Recipes ===== | ||
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| - | ^ Name ^ Lab Req ^ PP Cost ^ Silver ^ Notes ^ | ||
| - | | Light Elixir | ||
| - | | Universal Solvent | ||
| - | | Paste of Stickiness | ||
| - | | Oil of Slipperiness | ||
| - | | Cure 2 Elixir | ||
| - | | 10 Acid | Novice | ||
| - | | 10 Alchemist' | ||
| - | | Vorpal Blade +2 | Novice | ||
| - | | Cure 6 Elixir | ||
| - | | 20 Acid | Apprentice | 3 | 6 | 20 acid dmg (thrown) | ||
| - | | 10 Alchemist' | ||
| - | | 30 Acid | Adept | 5 | 8 | 30 acid dmg (thrown) | ||
| - | | 30 Alchemist' | ||
| - | | 20 Alchemist' | ||
| - | | Cure 12 Elixir | ||
| - | | Vorpal Blade +6 | Adept | 5 | 8 | +6 dmg, \" | ||
| - | | 50 Acid | Master | ||
| - | | 50 Alchemist' | ||
| - | | 30 Alchemist' | ||
| - | | 50 Alchemist' | ||
| - | | Vorpal Blade +10 | Master | ||
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| - | ---- | ||
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| - | ===== 🧴 Potion Recipes ===== | ||
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| - | ^ Name ^ Lab Req ^ PP Cost ^ Silver ^ Notes ^ | ||
| - | | Cure Light Wounds | Novice | ||
| - | | Toughness 1 | Novice | ||
| - | | Strength 1 | Novice | ||
| - | | Armor 1 | Novice | ||
| - | | Threshold 1 | Novice | ||
| - | | Toxin Shield | ||
| - | | Iron Will | Novice | ||
| - | | Mage Armor | Novice | ||
| - | | Cure Wounds | ||
| - | | Toughness 2 | Apprentice | 4 | 8 | Reduce dmg by 3 | | ||
| - | | Steadfast | ||
| - | | Strength 2 | Apprentice | 4 | 8 | +2 dmg swing or break bonds | | ||
| - | | Armor 2 | Apprentice | 4 | 8 | +10 temp Armor Points | ||
| - | | Threshold 2 | Apprentice | 4 | 8 | Ignore dmg <4 | | ||
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| - | ---- | ||
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| - | ===== ☠️ Poison Recipes ===== | ||
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| - | ^ Name ^ Lab Req ^ Type ^ PP Cost ^ Silver ^ Notes ^ | ||
| - | | Hallucinoid | ||
| - | | Life Drain | Novice | ||
| - | | Paralyze | ||
| - | | Charm | Novice | ||
| - | | Berserk | ||
| - | | Weakness | ||
| - | | Sleep | Novice | ||
| - | | Death | Novice | ||
| - | | Disease | ||
| - | | Slow Acting | ||
| - | | Life Drain | Apprentice | Gas | 8 | 16 | No skills/ | ||
| - | | Paralyze | ||
| - | | Berserk | ||
| - | | Forget Me Not | Apprentice | Ingested | 12 | 24 | Prevents resurrection amnesia | ||
| - | | Cause 2 Damage | ||
| - | | Cause 2 Damage | ||
| - | | Weakness | ||
| - | | Sleep | Adept | Ingested | 4 | 8 | Sleep 10m unless resisted | ||
| - | | Venom Strike | ||
| - | | Pacify | ||
| - | | Disease | ||
| - | | Lie | Adept | Ingested | 10 | 20 | Target lies to 3 Yes/No questions | ||
| - | | Fugue | Adept | Ingested | 12 | 24 | Target forgets 10 minutes | ||
| - | | Death | Adept | Gas | 12 | 24 | Instant death if packet hits | | ||
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| - | ---- | ||
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| - | <wrap em> | ||
| - | [[operations: | ||
operations/public/interactive_rulebook/core/labs_and_recipes.1748763014.txt.gz · Last modified: 2025/06/01 07:30 by eric