Table of Contents

Death & Recovery


Combat in Volaire carries real consequences. When your Health Points reach zero or below, your character enters a critical state. This page explains each stage of physical defeat and how you may recover—if at all.


💀 Status Progression

When damage brings your character below key thresholds, your condition changes:

Status Trigger Duration Recovery Method
Unconscious 0 HP 10 min or 10-sec shake Healing 1+ HP or shaken awake
Bleeding Out Below 0 HP (min -1) 60 seconds Healing (reduced by 1 HP)
Terminal Special effects (e.g. Assassinate) 60 seconds Healing (7th level or higher)
Dead After 60 seconds of Bleeding 5 minutes Restorative ability or spell
Spirit After 5 minutes dead Until resurrected Only via “Detect Spirits” at Circle

💤 Unconscious

You are Unconscious at exactly 0 HP.

You:

Upon awakening, you return to 1 HP (or more, if healed).


🩸 Bleeding to Death

You are Bleeding to Death when below 0 HP (minimum -1). You:

Example: A “Cure 10 Elixir” restores only 9 HP. Healing 1 HP brings you to 0 (Unconscious), not immediately conscious.


☠️ Dead

If the Bleeding timer expires, you become Dead.

You:

Revival requires a restorative spell or ability (e.g., “Revive”).


👻 Spirit Form

After 5 minutes Dead, your body dissipates into dust, and you become a Spirit.

As a Spirit:

This is a time for dramatic, silent roleplay—no combat, no mechanics.


🧠 How to Help Someone Dying

You can:


🔄 Reviving the Dead

To bring someone back from Dead:

To resurrect a Spirit:



Volaire LARPEvery scar tells a story. Every death leaves a mark.



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