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operations:public:interactive_rulebook:core:death_and_recovery

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operations:public:interactive_rulebook:core:death_and_recovery [2025/06/01 07:51] – ericoperations:public:interactive_rulebook:core:death_and_recovery [2025/06/16 02:10] (current) – [💤 Unconscious] eric
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 ^ Status        ^ Trigger                              ^ Duration       ^ Recovery Method                          ^ ^ Status        ^ Trigger                              ^ Duration       ^ Recovery Method                          ^
-| Unconscious   | 0 HP                                 | 10 min or 30-sec shake | Healing 1+ HP or shaken awake |+| Unconscious   | 0 HP                                 | 10 min or 10-sec shake | Healing 1+ HP or shaken awake |
 | Bleeding Out  | Below 0 HP (min -1)                  | 60 seconds     | Healing (reduced by 1 HP)              | | Bleeding Out  | Below 0 HP (min -1)                  | 60 seconds     | Healing (reduced by 1 HP)              |
 | Terminal      | Special effects (e.g. Assassinate)   | 60 seconds     | Healing (7th level or higher)          | | Terminal      | Special effects (e.g. Assassinate)   | 60 seconds     | Healing (7th level or higher)          |
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   * Cannot speak, move, or act   * Cannot speak, move, or act
   * May be healed with **any healing** (restores to that amount of HP)   * May be healed with **any healing** (restores to that amount of HP)
-  * May be **shaken awake** over a 30-second roleplay count (e.g. “Shaking one... shaking two...”)+  * May be **shaken awake** over a 10-second roleplay count (e.g. “Shaking one... shaking two...”)
   * Automatically awaken after **10 minutes**   * Automatically awaken after **10 minutes**
  
operations/public/interactive_rulebook/core/death_and_recovery.1748764313.txt.gz · Last modified: 2025/06/01 07:51 by eric

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