operations:public:interactive_rulebook:core:classes
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| operations:public:interactive_rulebook:core:classes [2025/05/29 05:11] – [⚔️ Standard Classes] eric | operations:public:interactive_rulebook:core:classes [2025/05/29 05:11] (current) – [⚠️ Restricted Classes] eric | ||
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| These require **Race Marshal approval** and may only be taken after consistent play and narrative justification. | These require **Race Marshal approval** and may only be taken after consistent play and narrative justification. | ||
| - | * **Knight** – Heavily armored warriors sworn to chivalric codes. Must be approved and follow strict in-play obligations. | + | * **[[Knight]]** – Heavily armored warriors sworn to chivalric codes. Must be approved and follow strict in-play obligations. |
| - | * **Ranger** – Nature-bound trackers and guerrilla fighters with access to unique skill trees and survival perks. | + | * **[[Ranger]]** – Nature-bound trackers and guerrilla fighters with access to unique skill trees and survival perks. |
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operations/public/interactive_rulebook/core/classes.1748495489.txt.gz · Last modified: 2025/05/29 05:11 by eric