operations:public:faq
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- | ====== Frequently Asked Questions (FAQ) ====== | ||
- | This FAQ answers the most common questions players have when entering, exploring, or building within the world of **Volaire LARP**. If your question isn't listed here, feel free to submit it via the [[https:// | ||
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- | ~~FAQ~~ | ||
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- | =?==== General Gameplay ====== | ||
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- | ??? What kind of game is Volaire LARP? | ||
- | !!! Volaire is a dark high-fantasy live-action roleplay game where players portray characters using costumes, foam-safe weapons, and immersive storytelling. It combines skill-based mechanics with collaborative narrative design. | ||
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- | ??? Is Volaire beginner-friendly? | ||
- | !!! Yes! New players receive orientation at events, get temporary leniency on gear, and are supported by staff and veteran players alike. | ||
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- | ??? Is there religion in Volaire? | ||
- | !!! No. The setting contains no gods or divine powers. Power comes from knowledge, magic, and mortal will—not faith or deities. | ||
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- | =?==== Character Creation ====== | ||
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- | ??? How many XP do I start with? | ||
- | !!! All new characters begin with 1,000 XP to spend on race, class, and skills. See the [[operations: | ||
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- | ??? Can I change my class or race later? | ||
- | !!! No. Once play begins, your build is locked in unless staff explicitly grant a rebuild due to major rules changes or special approval. | ||
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- | ??? Do I need a backstory? | ||
- | !!! It’s not mandatory, but strongly encouraged. A backstory may lead to plot rewards, narrative depth, and world ties. See [[operations: | ||
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- | =?==== XP, Skills, and Leveling ====== | ||
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- | ??? How do I earn XP? | ||
- | !!! You earn XP by attending events, submitting stories or journals, helping with logistics, contributing donations, or being nominated for Extraordinary Player. XP is given as a “blanket” based on your level. | ||
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- | ??? How do I level up? | ||
- | !!! Divide your total XP by 100 and round down. Example: 1,735 XP = Level 17. | ||
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- | ??? Where can I see skill costs? | ||
- | !!! View the complete breakdown in the [[operations: | ||
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- | =?==== Combat and Spellcasting ====== | ||
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- | ??? What happens if I flub a spell? | ||
- | !!! If you mumble the incantation or delay the packet throw past 3 seconds, the spell fails and must be re-prepared. | ||
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- | ??? What’s the proper damage mitigation order? | ||
- | !!! Cloak → Spell Shield → Magical Armor → Physical Armor → Resist → Magical Health → Health. See the [[operations: | ||
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- | ??? Do I need a spellbook? | ||
- | !!! After your fourth event, yes. Without one, you may only prepare General spells. Spellbooks must be physical props (physreps). | ||
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- | =?==== Physreps and Gear ====== | ||
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- | ??? What is a physrep? | ||
- | !!! A physical representation of an item (armor, spellbook, weapon, potion, etc.) used to demonstrate your character’s abilities in the game. | ||
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- | ??? When do I need physreps? | ||
- | !!! | ||
- | * Events 1–2: Not required | ||
- | * Events 3–4: Needed for half effect | ||
- | * Event 5+: Required for full mechanical benefit | ||
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- | =?==== Prestige Classes ====== | ||
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- | ??? Can I start with a Prestige Class? | ||
- | !!! No. Prestige Classes are earned through gameplay after reaching Level 30+ and completing a narrative trial. See the [[operations: | ||
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- | ??? Are there only four Prestige Classes? | ||
- | !!! Only four are publicly known: Archmage, Runesmith, Arcane Archer, and Warden. Others may exist and can be discovered through in-play actions and plot. | ||
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- | =?==== Events and Logistics ====== | ||
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- | ??? Where are events held? | ||
- | !!! Events are typically held at **Rockhill Castle** in **Barnesville, | ||
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- | ??? What should I bring to an event? | ||
- | !!! Bring weather-appropriate gear, a water bottle, physreps, snacks, your character number, and any required documents or tags. | ||
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- | ??? How do I check in at an event? | ||
- | !!! Go to Logistics, submit your XP envelope, retrieve your character sheet and items, and at | ||
operations/public/faq.1748538137.txt.gz · Last modified: 2025/05/29 17:02 by eric