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Frequently Asked Questions (FAQ)

This FAQ answers the most common questions players have when entering, exploring, or building within the world of Volaire LARP. If your question isn't listed here, feel free to submit it via the Support Ticket System.

General Gameplay

Volaire is a dark high-fantasy live-action roleplay game where players portray characters using costumes, foam-safe weapons, and immersive storytelling. It combines skill-based mechanics with collaborative narrative design.

Yes! New players receive orientation at events, get temporary leniency on gear, and are supported by staff and veteran players alike.

No. The setting contains no gods or divine powers. Power comes from knowledge, magic, and mortal will—not faith or deities.

Character Creation

All new characters begin with 1,000 XP to spend on race, class, and skills. See the XP Tables for full pricing.

No. Once play begins, your build is locked in unless staff explicitly grant a rebuild due to major rules changes or special approval.

It’s not mandatory, but strongly encouraged. A backstory may lead to plot rewards, narrative depth, and world ties. See Character Backstory for help.

XP, Skills, and Leveling

You earn XP by attending events, submitting stories or journals, helping with logistics, contributing donations, or being nominated for Extraordinary Player. XP is given as a “blanket” based on your level.

Divide your total XP by 100 and round down. Example: 1,735 XP = Level 17.

View the complete breakdown in the XP & Skill Cost Tables.

Combat and Spellcasting

If you mumble the incantation or delay the packet throw past 3 seconds, the spell fails and must be re-prepared.

Cloak → Spell Shield → Magical Armor → Physical Armor → Resist → Magical Health → Health. See the Combat Rules for more.

After your fourth event, yes. Without one, you may only prepare General spells. Spellbooks must be physical props (physreps).

Physreps and Gear

A physical representation of an item (armor, spellbook, weapon, potion, etc.) used to demonstrate your character’s abilities in the game.

  • Events 1–2: Not required
  • Events 3–4: Needed for half effect
  • Event 5+: Required for full mechanical benefit

Prestige Classes

No. Prestige Classes are earned through gameplay after reaching Level 30+ and completing a narrative trial. See the Prestige Classes page for details.

Only four are publicly known: Archmage, Runesmith, Arcane Archer, and Warden. Others may exist and can be discovered through in-play actions and plot.

Events and Logistics

Events are typically held at Rockhill Castle in Barnesville, GA. Check the website and Discord for schedules and directions.

Bring weather-appropriate gear, a water bottle, physreps, snacks, your character number, and any required documents or tags.

Go to Logistics, submit your XP envelope, retrieve your character sheet and items, and at

operations/public/faq.1748538137.txt.gz · Last modified: 2025/05/29 17:02 by eric

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