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operations:public:faq [2025/05/29 16:53] – created ericoperations:public:faq [2025/06/13 00:51] (current) – removed eric
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-====== Frequently Asked Questions (FAQ) ====== 
- 
-This page addresses common questions about playing, building characters, and participating in the world of **Volaire LARP**. It is regularly updated to reflect current rules, mechanics, and player experience. 
- 
-<wrap em>Click any category below to expand.</wrap> 
- 
----- 
- 
-++++ General Gameplay 
-=== What kind of LARP is Volaire? === 
-Volaire is a dark high-fantasy LARP with strong emphasis on collaborative storytelling, skill-based mechanics, and personal character development. It is a blend of boffer combat, immersive roleplay, and persistent narrative. 
- 
-=== How do I join the game? === 
-Start by visiting the [[operations:public:interactive_rulebook:core:joining_the_game|Joining the Game]] page, where you'll find a full step-by-step guide to character creation, registration, and event logistics. 
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-=== Is Volaire beginner-friendly? === 
-Yes! First-time players are welcomed with orientation, mentorship, and temporary leniency on physical props (physreps). The community is supportive, and the system is built to accommodate new and experienced players alike. 
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----- 
- 
-++++ Character Creation 
-=== How many XP do I start with? === 
-New characters start with **1,000 XP**, which can be spent on race abilities, class skills, and other character-defining features. 
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-=== Can I change my class or race later? === 
-Major rebuilds are not permitted once your character enters play, except under special conditions. Contact staff via [[https://volairelarp.org/index.php?option=com_ats&view=ticket&layout=newticket&id=0&Itemid=210|Support Ticket]] for guidance. 
- 
-=== Do I need a backstory? === 
-While not mechanically required, a character backstory is strongly encouraged and can lead to personalized plot hooks, rewards, and deeper roleplay. See [[operations:public:interactive_rulebook:core:character_backstory|Character Backstory]] for help writing one. 
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----- 
- 
-++++ Skills, XP & Leveling 
-=== How do I gain XP? === 
-XP is awarded for event participation, roleplay, donations, volunteering, journals, and plot interaction. See [[operations:public:interactive_rulebook:core:how_leveling_works|How Leveling Works]] for full details. 
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-=== How do I level up? === 
-Every 100 XP equals one level. Example: 1,735 XP = Level 17. 
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-=== Where can I find skill costs? === 
-All skill costs, unlock requirements, and mastery information are in the [[operations:public:interactive_rulebook:core:xp_and_skill_costs|XP & Skill Cost Tables]]. 
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----- 
- 
-++++ Combat & Magic 
-=== What do I do if I flub a spell? === 
-If you mumble the incantation or delay the packet throw past 3 seconds, the spell fails. You must re-prepare it. 
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-=== Do I need a spellbook? === 
-Yes. After your fourth event, a physical spellbook prop (physrep) is required to cast anything other than General spells. 
- 
-=== What’s the correct order of damage mitigation? === 
-Cloak → Spell Shield → Magical Armor → Physical Armor → Resist → Magical Health → Health   
-See [[operations:public:interactive_rulebook:core:combat|Combat Rules]] for more. 
- 
----- 
- 
-++++ Physreps & Requirements 
-=== What is a physrep? === 
-A physical representation of a magical, mechanical, or crafted item. Examples include weapons, armor, spellbooks, labs, and potion bottles. 
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-=== When do I need physreps? === 
-  * Events 1–2: Not required   
-  * Events 3–4: Required for half benefits   
-  * Event 5+: Required for full function 
- 
-See [[operations:public:interactive_rulebook:core:mechanics_overview|Game Mechanics Overview]] for full physrep expectations. 
- 
----- 
- 
-++++ Prestige Classes 
-=== Can I choose a Prestige Class at character creation? === 
-No. Prestige Classes must be earned in-play through narrative, character level (30+), and GM-issued trials. See [[operations:public:interactive_rulebook:core:prestige_classes|Prestige Classes]] for details. 
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-=== Are there only four Prestige Classes? === 
-Four are publicly known (Archmage, Runesmith, Arcane Archer, Warden), but others may be hidden and discoverable through gameplay. 
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----- 
- 
-++++ Logistics & Events 
-=== Where is the game held? === 
-At **Rockhill Castle** in **Barnesville, GA**. Visit the website or Discord for schedules and directions. 
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-=== What do I need to bring to an event? === 
-  * Water, snacks, and weather-appropriate gear   
-  * Character number and printed sheet   
-  * Physreps for armor, weapons, spells, etc.   
-  * Any required tags, envelopes, or documents 
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-=== What happens at check-in? === 
-Submit your XP envelope, character updates, and tags. Receive your character sheet and begin your immersion. 
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----- 
- 
-++++ Rules & Conduct 
-=== Is there religion in Volaire? === 
-No. The setting is strictly non-religious. Belief systems exist, but there are no gods, divine magic, or religious institutions. 
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-=== How do I submit a rules question or feedback? === 
-Use the [[https://volairelarp.org/index.php?option=com_ats&view=ticket&layout=newticket&id=0&Itemid=210|Support Ticket System]]. You can also speak with staff directly at events or reach out via Discord. 
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-=== Can I help with the wiki? === 
-Yes! Submit suggestions via the ticket system. If you’d like editing access, reach out to Eric for contributor status. See [[operations:public:contribution_guidelines|Contribution Guidelines]]. 
- 
----- 
- 
-**Don't see your question here?**   
-Submit it using the [[https://volairelarp.org/index.php?option=com_ats&view=ticket&layout=newticket&id=0&Itemid=210|Support Ticket System]] and we’ll add it to the list. 
- 
----- 
----- 
-<wrap em>**Navigation:**   
-[[operations:public|Return to Wiki Home]] | [[operations:public:interactive_rulebook:start|Interactive Rulebook Hub]]</wrap> 
  
operations/public/faq.1748537622.txt.gz · Last modified: 2025/05/29 16:53 by eric

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