operations:public:world_lore
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| operations:public:world_lore [2025/05/29 06:15] – [Major Baronies] eric | operations:public:world_lore [2025/06/13 04:27] (current) – [Other Realms and Peoples] eric | ||
|---|---|---|---|
| Line 17: | Line 17: | ||
| The Empire is divided into three prominent baronies, each with its own leadership, identity, and interpretation of power: | The Empire is divided into three prominent baronies, each with its own leadership, identity, and interpretation of power: | ||
| - | <WRAP center round box 60%> | + | <WRAP center round box 100%> |
| === Seshtau === | === Seshtau === | ||
| Ruled from the necromantic capital of **Umbris**, Seshtau reveres power over life and death. Its people embrace undeath as a tool, and fear is considered a weakness. Red and black banners adorn its towers, and whispers of clawed hands bearing skulls mark their creed. | Ruled from the necromantic capital of **Umbris**, Seshtau reveres power over life and death. Its people embrace undeath as a tool, and fear is considered a weakness. Red and black banners adorn its towers, and whispers of clawed hands bearing skulls mark their creed. | ||
| Line 23: | Line 23: | ||
| - | <WRAP center round box 60%> | + | <WRAP center round box 100%> |
| === Forsetidale === | === Forsetidale === | ||
| The home of the balanced blade, **Forsetidale** is a barony of knights, judges, and blacksmiths. Order is forged through honor, and justice is as important as strength. Golden symbols of justice shine proudly above the city of **Dalefaer**. | The home of the balanced blade, **Forsetidale** is a barony of knights, judges, and blacksmiths. Order is forged through honor, and justice is as important as strength. Golden symbols of justice shine proudly above the city of **Dalefaer**. | ||
| Line 29: | Line 29: | ||
| - | <WRAP center round box 60%> | + | <WRAP center round box 100%> |
| === Tuatha === | === Tuatha === | ||
| The **Tuathan** people dwell closest to nature. Magic is natural, undeath is abhorrent, and the land must be nurtured. Their capital, **Almuril**, | The **Tuathan** people dwell closest to nature. Magic is natural, undeath is abhorrent, and the land must be nurtured. Their capital, **Almuril**, | ||
| Line 54: | Line 54: | ||
| * **The Hidden Courts of the Fae** – Chaotic, unpredictable, | * **The Hidden Courts of the Fae** – Chaotic, unpredictable, | ||
| - | The continent teems with ancient magic and ruins from long-lost civilizations. Many cultures share whispered tales of **The Shattering**, an epochal event in the distant past that shattered the balance of magic and laid waste to many of Tala's greatest cities. No scholar agrees on its true origin. | + | The continent teems with ancient magic and ruins from long-lost civilizations. Many cultures share whispered tales of [[The Shattering]], an epochal event in the distant past that shattered the balance of magic and laid waste to many of Tala's greatest cities. No scholar agrees on its true origin. |
| ---- | ---- | ||
| Line 97: | Line 97: | ||
| ---- | ---- | ||
| - | **Navigation: | + | ---- |
| - | [[operations: | + | |
| + | <wrap em> | ||
| + | [[operations: | ||
operations/public/world_lore.1748499329.txt.gz · Last modified: 2025/05/29 06:15 by eric