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operations:public:interactive_rulebook:start [2025/05/29 05:49] – [πŸ“š Rulebook Sections] ericoperations:public:interactive_rulebook:start [2025/06/17 05:45] (current) – [πŸ“š Chapters & Core Sections] eric
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 Welcome to the **Interactive Rulebook** for the world of **Volaire**. Welcome to the **Interactive Rulebook** for the world of **Volaire**.
 +{{:operations:public:interactive_rulebook:5d86ce0c-68a8-4941-baa2-c87d3508aaac.png?nolink&400|}}\\
 +This living rulebook is designed to make the rules **modular**, **searchable**, and **easy to navigate**. Whether you're a new recruit or a seasoned adventurer, this is your one-stop destination for understanding the mechanics, abilities, and systems that shape the game.
  
-This living rulebook is designed to make the rules **modular**, **searchable**, and **easy to navigate**. Whether you're brand new or a seasoned player, this is your go-to resource for understanding the mechanics, abilities, and systems that govern play.+----Β 
 +^Current Rulebook Version|3.00 β€œFortress Edition”|
  
-This section is a work in progress. Content will be added and updated regularly by the staff and approved contributors.+----Β 
 +===== πŸ“š Chapters & Core Sections =====
  
-===== πŸ“š Rulebook Sections =====+=== Chapter 1: Getting Started ===Β 
 +  * [[operations:public:interactive_rulebook:character:creating_a_character|Creating a Character]]Β 
 +  * [[operations:public:interactive_rulebook:character:backstory|Writing a Backstory]]Β 
 +  * [[operations:public:interactive_rulebook:getting_started:what_to_bring|What to Bring]]Β 
 +  * [[operations:public:interactive_rulebook:getting_started:arrival|What to Do When You Arrive]]Β 
 +  * [[operations:public:interactive_rulebook:getting_started:leniency|New Character Leniency Policy]]
  
-=== Core Rules ===+=== Chapter 2: Rules & Conduct ===
   * [[operations:public:interactive_rulebook:core:basic_rules|Basic Rules & Game Flow]]   * [[operations:public:interactive_rulebook:core:basic_rules|Basic Rules & Game Flow]]
-  * [[operations:public:interactive_rulebook:core:conditions_and_effects|Conditions & Status Effects]] 
   * [[operations:public:interactive_rulebook:core:combat|Combat Rules]]   * [[operations:public:interactive_rulebook:core:combat|Combat Rules]]
 +  * [[operations:public:interactive_rulebook:core:conditions_and_effects|Status Effects & Conditions]]
   * [[operations:public:interactive_rulebook:core:death_and_recovery|Death, Dying & Recovery]]   * [[operations:public:interactive_rulebook:core:death_and_recovery|Death, Dying & Recovery]]
-  * [[operations:public:interactive_rulebook:core:magic|Magic & Spellcasting]] 
-  * [[operations:public:interactive_rulebook:core:items_and_equipment|Items & Equipment]] 
-  * [[operations:public:interactive_rulebook:core:crafting|Crafting & Alchemy]] 
  
-=== Character Options ===Β +=== Chapter 3: Character Races ===Β 
-  * [[operations:public:interactive_rulebook:character:creating_a_character|Creating a Character]]Β +  * [[operations:public:interactive_rulebook:core:races|Races of Volaire]]Β 
-  * [[operations:public:interactive_rulebook:character:backstory|Character Backstory]]+  * [[operations:public:interactive_rulebook:character:races_costuming|Race-Specific Costuming Requirements]]Β 
 +Β 
 +=== Chapter 4: Character Classes ===Β 
 +  * [[operations:public:interactive_rulebook:core:classes|Character Classes]]Β 
 +  * [[operations:public:interactive_rulebook:core:prestige_classes|Prestige Classes]]
   * [[operations:public:interactive_rulebook:core:xp_costs|XP & Skill Cost Tables]]   * [[operations:public:interactive_rulebook:core:xp_costs|XP & Skill Cost Tables]]
  
-=== Systems Mechanics ===+=== Chapter 5: Spellcasting ===Β 
 +  * [[operations:public:interactive_rulebook:core:magic|General Spellcasting Rules]]Β 
 +  * [[operations:public:interactive_rulebook:core:ritual_magic|Ritual Magic]]Β 
 +  * [[operations:public:interactive_rulebook:core:familiars|Familiars Magical Companions]]Β 
 +Β 
 +=== Chapter 6: Production ===Β 
 +  * [[operations:public:interactive_rulebook:core:smithing|Weaponsmithing & Armorsmithing]]Β 
 +  * [[operations:public:interactive_rulebook:core:poisons|Poison Crafting & Application]]Β 
 +  * [[operations:public:interactive_rulebook:core:alchemy|Alchemy Crafting & Application]]Β 
 +  * [[operations:public:interactive_rulebook:core:potions|Potion Crafting & Application]]Β 
 +  * [[operations:public:interactive_rulebook:core:jewelsmith|Jewelsmithing]]Β 
 +  * [[operations:public:interactive_rulebook:core:items_and_equipment|Items & Equipment]]Β 
 +Β 
 +=== Appendices & Advanced Content ===
   * [[operations:public:interactive_rulebook:mechanics:tags|Glossary & Tags]]   * [[operations:public:interactive_rulebook:mechanics:tags|Glossary & Tags]]
   * [[operations:public:interactive_rulebook:mechanics:timers|Timers, Counters & Durations]]   * [[operations:public:interactive_rulebook:mechanics:timers|Timers, Counters & Durations]]
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   * [[operations:public:interactive_rulebook:mechanics:out_of_combat|Out-of-Combat Systems]]   * [[operations:public:interactive_rulebook:mechanics:out_of_combat|Out-of-Combat Systems]]
  
 +----
 ===== πŸ”Ž Navigation Tips ===== ===== πŸ”Ž Navigation Tips =====
-  * Use the sidebar or search bar to quickly jump to specific rules or terms.Β +  * Use the sidebar or search bar to jump to specific rules or terms.Β 
-  * Click on tagged keywords to see definitions or related rules.Β +  * Keywords and examples will be tagged as tooltips where appropriate.Β 
-  * Tooltips and examples will be added as we expand the content.+  * Chapters are matched to the official PDF for easy cross-reference.
  
 ===== πŸ’‘ Want to Help? ===== ===== πŸ’‘ Want to Help? =====
-If you're interested in helping formatorganize, or update the rulebook, please refer to the [[operations:public:contribution_guidelines|Contribution Guidelines]] or contact staff member for edit permissions.+This project is community-driven and regularly updated. Interested in editingorganizing, or expanding the content? Check the [[operations:public:contribution_guidelines|Contribution Guidelines]] or reach out to GM to get started.
  
 ---- ----
- 
 **Volaire LARP** – //Power is earned. Survival is personal. The rules are just the beginning.// **Volaire LARP** – //Power is earned. Survival is personal. The rules are just the beginning.//
 +
 +----
 +<wrap em>**Navigation:**  
 +[[operations:public|Return to Wiki Home]] | [[operations:public:interactive_rulebook:start|Interactive Rulebook Hub]]</wrap>
  
operations/public/interactive_rulebook/start.1748497767.txt.gz Β· Last modified: 2025/05/29 05:49 by eric

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