====== Wild Elf ====== Wild Elves are the last true keepers of the old ways—untouched by civilization and proud of it. Rejecting the arcane arts and all things “unnatural,” they live in deep communion with the land. Though often seen as primitive, Wild Elves are cunning, resilient, and fiercely independent. ---- ===== 🌍 Lore ===== When magic first came to Volaire, not all Elves embraced it. Some viewed it as a corruption—an affront to the traditions they had sworn to preserve. These Elves abandoned their kin and disappeared into the wilds, becoming what are now known as Wild Elves. They uphold ancient customs, forge their own tools, and live off the land. Though others may view them as backwards, they are far from simple-minded—Wild Elves are as clever as they are fierce. ---- ===== ⚔️ Racial Traits ===== **Advantages:** * May purchase the **Resist Metabolic** skill. * May purchase **Craftskills** at **half cost**. * May purchase the **Bow** skill at **half cost** and deal **+2 damage** with it. * May purchase **Animal Empathy** and **Speak With Animals**. * Start with **+1 Strength** and may purchase **any Weapon Skill** at **half cost**:contentReference[oaicite:0]{index=0}. **Disadvantages:** * May **never purchase a spell column** or **wield magical items** that carry the “magic” tagline. * May **never hold rank** in a barony or guild, nor become a Knight. * May **never willingly associate** with other types of Elves. This is an **In-Play restriction** only and does not prevent interactions, just friendly association:contentReference[oaicite:1]{index=1}. ---- ===== 🎨 Costuming Requirements ===== * Must have **pointed ears** * Clothing and accessories must reflect time spent in the wild (e.g., sticks, vines, leaves, animal pelts) ---- ===== 🧭 Roleplay Tips ===== * Speak plainly but with purpose—Wild Elves don’t waste words * Treat magic users with suspicion or disdain * Let your respect for the natural world guide your decisions * Rivalry or disdain toward other Elves should be a clear part of your interactions **Play a Wild Elf if you want to forsake magic for might, walk the woods alone, and preserve the old ways with bow and blade.**