Half-Celestial (Restricted/Limited)
Mysterious guardians with radiant bloodlines, Half-Celestials are the result of unknown unions between Humans and a higher, celestial force. Fierce defenders of planar balance, they walk the mortal realm with purpose—at once feared, admired, and misunderstood.
🌍 Lore
No one knows exactly what Celestials are—but the Half-Celestials carry their legacy. They are driven by an innate sense of duty to protect the balance of the planes. Their understanding of “balance” does not always align with mortal philosophies, and their strange appearance often sets them apart in society.
Some worship them. Others resent their moral rigidity. But no one doubts their strength—or their resolve.
⚔️ Racial Traits
Advantages:
Begin with +1 Strength and +6 Health
May purchase Resist Dark once every 5 levels
May purchase Resist Metabolic starting at level 10 (max 3 total)
May purchase Turn Undead once every 5 levels (max 5 total)
May purchase Potion Making at -10 XP per level
Disadvantages:
May never use Dark Magic or items containing, controlling, or created by Darkness
Take double damage from silver weapons; may not wear or use items made of silver
May not purchase Backstab, Waylay, or Assassinate
May never associate with Undead or those who use Necromantic Magic:contentReference[oaicite:0]{index=0}
🎨 Costuming Requirements
🧭 Roleplay Tips
Let your actions reflect a deep personal code—even when others don’t understand it
Use your discomfort around Undead as a clear RP cue (avoid them, call them out, react visibly)
Struggle with the tension between mortal needs and cosmic ideals
Play a Half-Celestial if you want to shine as a radiant protector, act from unwavering principles, and carry the weight of higher purpose.