Ranger (Restricted)
Guardians of nature and preservers of balance, Rangers are attuned to the wild in ways others can’t comprehend. Like Knights, they follow a strict Code, but theirs is aligned with “The Law”—an in-world ethic that defines their spiritual and environmental duty.
🌿 Class Overview
Combat Role: Nature Guardian / Skirmisher / Utility
Magic Access: May purchase spell slots (XP cost equal to Knight)
Armor Access: May wear up to 40 points of armor
Health Gain: Gains 4 Health per level
Class Type: Restricted – must be unlocked through In-Play actions and Logistics approval:contentReference[oaicite:0]{index=0}
🐾 Class Traits
Rangers automatically gain the following:
Speak With Animals — at no cost
At 10th level, gain Immunity to Natural Confining
At 25th level, gain Nature’s Wrath — adds the “magic” tagline to weapon attacks:contentReference[oaicite:1]{index=1}
They also have access to Tracking, Animal Empathy, Herbal Lore, Survival, and other nature-based skills at reduced or standard XP costs.
📜 Restrictions
Must follow the code of ethics known as “The Law”
Roleplay is mandatory—violation of “The Law” can lead to In-Play consequences
Cannot begin play as a Ranger; must be earned during the game
🧭 Roleplay Suggestions
Rangers may be stoic protectors, wise forestwalkers, or spiritual wilderness guides
“The Law” is your compass—let it guide your choices, even when others don't understand them
You may bond deeply with animals, fellow Rangers, or druidic forces—but may remain distant from cities and politics
Play a Ranger if you want to become one with the wild, honor the sacred balance, and earn your strength through discipline and purpose.