BattleMage
A warrior who has studied the arcane, or a spellcaster who trained with steel? BattleMages embody balance between sword and spell. Though they develop more slowly than pure fighters or mages, their versatility makes them powerful allies and dangerous foes.
⚔️ Class Overview
Combat Role: Hybrid Melee/Spellcaster
Magic Access: Full (can cast spells and use spell slots)
Armor Access: May wear up to 30 points of armor
Health Gain: Gains 4 Health per level:contentReference[oaicite:0]{index=0}
🧪 Class Traits
BattleMages can purchase:
Melee weapon skills and armor up to 30 points
Spell slots, starting at a lower XP cost than other martial classes
Spellcraft, Read Magic, and Literacy to enable casting
Spells from the generalist spell list and later specialize via in-play methods
📘 XP and Skill Notes
BattleMages have reduced XP costs for many general casting and combat abilities. For example:
Skill Name | XP Cost | Notes |
Primary Spell Slot 1 | 10 | Cheapest among hybrids |
Read Magic | 40 | Required for spell use |
1-Handed Edged | 70 | Moderate weapon access |
Shield | 70 | May carry standard shields |
Fortify | 30 | Bonus HP per level |
For full cost breakdowns, see the XP & Skill Cost Tables.
🧱 Restrictions
🧭 Roleplay Suggestions
Balance the scholarly discipline of a Mage with the pragmatism of a soldier
Be the bridge between the arcane and the mundane
Explore internal conflict: do you lean into your martial training or your magical potential?
Play a BattleMage if you want to blend swordplay and sorcery, protect and strike, and be versatile in any fight.