====== Basic Rules & Game Flow ====== {{:operations:public:interactive_rulebook:core:4f6f565a-0b24-42b1-8088-4410b07ca009.png?nolink&400|}}\\ This section introduces how the game of Volaire is played, what you should expect at an event, and the essential rules that guide in-play behavior, safety, and immersive storytelling. ---- ===== What Is Volaire? ===== Volaire is a **Live Action Roleplay (LARP)** system that blends narrative depth, immersive environments, theatrical combat, and roleplaying. You will **physically act out** your character’s actions, engage in combat using foam weapons and spell packets, and influence a shared world driven by player actions. Events can include exploration, combat, puzzle-solving, social negotiation, and ritual magic. ---- ===== Getting Started at an Event ===== When you arrive: * Check in with a **Game Manager** to pay, provide ID, and submit any required forms. * Complete **Character Creation** with staff to receive skill tags, spell cards, and your event tag. * Settle into your designated **sleeping area or cabin**. * Attend **Opening Ceremonies** (mandatory for new players), which introduce the story and rules. * New players must complete a **Safety Course**, covering combat, spellcasting, and etiquette. After these steps, you are considered "in-play." The game continues until Sunday afternoon unless interrupted by official Holds. ---- ===== In-Play vs Out-of-Play ===== * **In-Play (IP)** – All interactions and actions your character takes in the world of Volaire. * **Out-of-Play (OOP)** – Anything not part of the fictional world (e.g., health emergencies, clarifying rules, logistics). Use the following indicators: * **White Headband** – You are OOP. * **Orange Headband or Light** – You are medically removed from combat. * **Fist-on-head or weapon-on-head** – Universal "I'm OOP" symbol when no headband is available. ---- ===== Game Flow & Reset ===== Each event typically includes: * **Check-In and Setup** * **Opening Ceremonies** – Plot introduction and safety reminders * **Active Gameplay** – Roleplaying, quests, combat, downtime, and scene-based play * **Scheduled Reset** – A mid-event cooldown. All characters must rest/study for 1 hour. Casters re-study spells, others prepare as appropriate. * **Closing and Check-Out** – End-of-game announcements, XP submission, return of borrowed props Gameplay resumes with the staff call: **“3...2...1... Lay-On!”** ---- ===== The "Hold" Call ===== **"Hold!"** – Emergency pause. Everyone freezes, kneels if able, or places a fist or weapon on head. Wait silently for staff instructions. Reasons to call Hold: * Medical emergencies * Environmental hazards * Descriptive/scene-based pauses from staff Gameplay resumes when staff calls: **“3...2...1... Lay-On!”** ---- ===== Safety and Consent ===== * Volaire uses a **strict Hands-Off Policy** unless **explicit verbal consent** is given. * Always ask: “Permission to touch?” before any physical contact. * **In-Play intensity does not override Out-of-Play boundaries.** Respect is mandatory. * Use “OOP—Check in?” if someone seems overwhelmed or upset. Players found violating safety rules may be removed from the event. ---- ===== Conduct & Environment ===== * **Volaire is an NC-17 game.** Players must be 17+ and present ID. * No alcohol, illegal drugs, or real weapons are allowed. * Designated areas are provided for **smoking and vaping**—do not smoke in-play or near others without consent. * Theft or destruction of property results in **bans**. * This is an **inclusive community**—discrimination is not tolerated. ---- ===== Important Reminders ===== * Your **event tag** proves paid attendance—don’t lose it. * Always carry your **white and orange headbands**. * Opening Ceremonies and Safety Course are **mandatory for first-time players**. * You are encouraged to be immersive—but never at the expense of another player’s safety or consent. ---- ===== Related Sections ===== * [[operations:public:interactive_rulebook:core:combat|Combat Rules]] * [[operations:public:interactive_rulebook:core:conditions_and_effects|Status Effects]] * [[operations:public:interactive_rulebook:core:magic|Magic & Spellcasting]] ---- **Volaire LARP** – //No glory born without struggle.// ---- ---- **Navigation:** [[operations:public|Return to Wiki Home]] | [[operations:public:interactive_rulebook:start|Interactive Rulebook Hub]]